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WindowServer: Add a "scale" parameter to the SetResolution message and plumb it through
Now, `chres 640 480 2` can set the UI to HighDPI 640x480 at runtime. A real GUI for changing the display factor will come later. (`chres 640 480 2` followed by `chres 1280 960` is very fast since we don't have to re-allocate the framebuffer since both modes use the exact same number of physical pixels.)
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9 changed files with 53 additions and 32 deletions
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@ -87,7 +87,7 @@ endpoint WindowServer = 2
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SetBackgroundColor(String background_color) => ()
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SetWallpaperMode(String mode) => ()
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SetResolution(Gfx::IntSize resolution) => (bool success, Gfx::IntSize resolution)
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SetResolution(Gfx::IntSize resolution, int scale_factor) => (bool success, Gfx::IntSize resolution, int scale_factor)
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SetWindowIconBitmap(i32 window_id, Gfx::ShareableBitmap icon) => ()
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GetWallpaper() => (String path)
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