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Everywhere: Use ReadonlySpan<T> instead of Span<T const>

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MacDue 2023-02-05 19:02:54 +00:00 committed by Linus Groh
parent 1c92e6ee9d
commit 63b11030f0
102 changed files with 206 additions and 206 deletions

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@ -27,7 +27,7 @@ public:
virtual void set_head_buffer(int index) = 0;
virtual ErrorOr<void> flush_framebuffer_rects(int buffer_index, Span<FBRect const> rects) = 0;
virtual ErrorOr<void> flush_framebuffer_rects(int buffer_index, ReadonlySpan<FBRect> rects) = 0;
virtual ErrorOr<void> unmap_framebuffer() = 0;
virtual ErrorOr<void> map_framebuffer() = 0;