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WindowServer+LibGUI: Add support for nested menus

It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)

The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
This commit is contained in:
Andreas Kling 2019-08-28 21:11:53 +02:00
parent d3ebd8897f
commit 63e6b09816
16 changed files with 177 additions and 12 deletions

View file

@ -1,5 +1,6 @@
#include <LibGUI/GAction.h>
#include <LibGUI/GEventLoop.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GMenuItem.h>
#include <WindowServer/WSAPITypes.h>
@ -21,6 +22,13 @@ GMenuItem::GMenuItem(unsigned menu_id, NonnullRefPtr<GAction>&& action)
m_checked = m_action->is_checked();
}
GMenuItem::GMenuItem(unsigned menu_id, NonnullOwnPtr<GMenu>&& submenu)
: m_type(Submenu)
, m_menu_id(menu_id)
, m_submenu(move(submenu))
{
}
GMenuItem::~GMenuItem()
{
if (m_action)