1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 20:28:11 +00:00

WindowServer+LibGUI: Add support for nested menus

It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)

The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
This commit is contained in:
Andreas Kling 2019-08-28 21:11:53 +02:00
parent d3ebd8897f
commit 63e6b09816
16 changed files with 177 additions and 12 deletions

View file

@ -1,5 +1,6 @@
#pragma once
#include "WSMenu.h"
#include <LibCore/CObject.h>
#include <WindowServer/WSCPUMonitor.h>
#include <WindowServer/WSWindow.h>
@ -15,6 +16,10 @@ public:
virtual void event(CEvent&) override;
bool is_open(const WSMenu&) const;
Vector<WeakPtr<WSMenu>>& open_menu_stack() { return m_open_menu_stack; }
private:
WSWindow& window() { return *m_window; }
const WSWindow& window() const { return *m_window; }
@ -27,4 +32,6 @@ private:
OwnPtr<WSWindow> m_window;
WSCPUMonitor m_cpu_monitor;
String m_username;
Vector<WeakPtr<WSMenu>> m_open_menu_stack;
};