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WindowServer+LibGUI: Add support for nested menus

It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)

The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
This commit is contained in:
Andreas Kling 2019-08-28 21:11:53 +02:00
parent d3ebd8897f
commit 63e6b09816
16 changed files with 177 additions and 12 deletions

View file

@ -78,11 +78,14 @@ public:
void draw_window_switcher();
WSMenuManager& menu_manager() { return m_menu_manager; }
const WSMenuManager& menu_manager() const { return m_menu_manager; }
Rect menubar_rect() const;
WSMenuBar* current_menubar() { return m_current_menubar.ptr(); }
void set_current_menubar(WSMenuBar*);
WSMenu* current_menu() { return m_current_menu.ptr(); }
void set_current_menu(WSMenu*);
void set_current_menu(WSMenu*, bool is_submenu = false);
WSMenu* system_menu() { return m_system_menu.ptr(); }
const WSCursor& active_cursor() const;