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Move WindowServer to userspace.
This is a monster patch that required changing a whole bunch of things. There are performance and stability issues all over the place, but it works. Pretty cool, I have to admit :^)
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41 changed files with 325 additions and 463 deletions
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@ -48,9 +48,6 @@ struct DisplayInfo {
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class Process : public InlineLinkedListNode<Process>, public Weakable<Process> {
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friend class InlineLinkedListNode<Process>;
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friend class WSWindowManager; // FIXME: Make a better API for allocate_region().
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friend class GraphicsBitmap; // FIXME: Make a better API for allocate_region().
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friend class Font; //FIXME: This is beyond gross.
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public:
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static Process* create_kernel_process(String&& name, void (*entry)());
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static Process* create_user_process(const String& path, uid_t, gid_t, pid_t ppid, int& error, Vector<String>&& arguments = Vector<String>(), Vector<String>&& environment = Vector<String>(), TTY* = nullptr);
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