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https://github.com/RGBCube/serenity
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Move WindowServer to userspace.
This is a monster patch that required changing a whole bunch of things. There are performance and stability issues all over the place, but it works. Pretty cool, I have to admit :^)
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0b1b21d622
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41 changed files with 325 additions and 463 deletions
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@ -7,6 +7,8 @@
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <SharedGraphics/Painter.h>
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#include <unistd.h>
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GWidget::GWidget(GWidget* parent)
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: GObject(parent)
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{
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@ -72,7 +74,9 @@ void GWidget::handle_paint_event(GPaintEvent& event)
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Painter painter(*this);
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painter.fill_rect(event.rect(), background_color());
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}
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dbgprintf("GWidget{%p} handle_paint_event %s before calling paint_event()\n", this, event.rect().to_string().characters());
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paint_event(event);
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dbgprintf("GWidget{%p} handle_paint_event %s after calling paint_event()\n", this, event.rect().to_string().characters());
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for (auto* ch : children()) {
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auto* child = (GWidget*)ch;
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if (child->relative_rect().intersects(event.rect())) {
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