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LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we start adding properties to them, we split cell allocation into 3 steps: 1. Allocate a cell of appropriate size from the Heap 2. Call the C++ constructor on the cell 3. Call initialize() on the constructed object The job of initialize() is to define all the initial properties. Doing it in a second pass guarantees that the Object has a valid Shape and can find its own GlobalObject.
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83 changed files with 295 additions and 167 deletions
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@ -59,7 +59,7 @@ Value Interpreter::run(GlobalObject& global_object, const Statement& statement,
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CallFrame global_call_frame;
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global_call_frame.this_value = &global_object;
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global_call_frame.function_name = "(global execution context)";
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global_call_frame.environment = heap().allocate<LexicalEnvironment>();
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global_call_frame.environment = heap().allocate<LexicalEnvironment>(global_object);
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m_call_stack.append(move(global_call_frame));
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}
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}
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@ -126,7 +126,7 @@ void Interpreter::enter_scope(const ScopeNode& scope_node, ArgumentVector argume
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bool pushed_lexical_environment = false;
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if (!scope_variables_with_declaration_kind.is_empty()) {
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auto* block_lexical_environment = heap().allocate<LexicalEnvironment>(move(scope_variables_with_declaration_kind), current_environment());
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auto* block_lexical_environment = heap().allocate<LexicalEnvironment>(global_object, move(scope_variables_with_declaration_kind), current_environment());
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m_call_stack.last().environment = block_lexical_environment;
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pushed_lexical_environment = true;
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}
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