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LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we start adding properties to them, we split cell allocation into 3 steps: 1. Allocate a cell of appropriate size from the Heap 2. Call the C++ constructor on the cell 3. Call initialize() on the constructed object The job of initialize() is to define all the initial properties. Doing it in a second pass guarantees that the Object has a valid Shape and can find its own GlobalObject.
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83 changed files with 295 additions and 167 deletions
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@ -36,10 +36,20 @@
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namespace JS {
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ArrayConstructor::ArrayConstructor()
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: NativeFunction("Array", *interpreter().global_object().function_prototype())
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ArrayConstructor::ArrayConstructor(GlobalObject& global_object)
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: NativeFunction("Array", *global_object.function_prototype())
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{
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define_property("prototype", interpreter().global_object().array_prototype(), 0);
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}
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ArrayConstructor::~ArrayConstructor()
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{
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}
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void ArrayConstructor::initialize(Interpreter& interpreter, GlobalObject& global_object)
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{
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NativeFunction::initialize(interpreter, global_object);
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define_property("prototype", global_object.array_prototype(), 0);
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define_property("length", Value(1), Attribute::Configurable);
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u8 attr = Attribute::Writable | Attribute::Configurable;
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@ -47,10 +57,6 @@ ArrayConstructor::ArrayConstructor()
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define_native_function("of", of, 0, attr);
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}
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ArrayConstructor::~ArrayConstructor()
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{
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}
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Value ArrayConstructor::call(Interpreter& interpreter)
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{
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if (interpreter.argument_count() <= 0)
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