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Refactor FS::add_inode_to_directory() into Inode::add_child().
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5 changed files with 31 additions and 20 deletions
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@ -29,6 +29,7 @@ private:
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virtual String reverse_lookup(InodeIdentifier) override;
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virtual void flush_metadata() override;
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virtual bool write(const ByteBuffer&) override;
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virtual bool add_child(InodeIdentifier child_id, const String& name, byte file_type, int& error) override;
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void populate_lookup_cache();
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