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LibWeb: Add rendering support for 'object-position'

Images now get rendered correctly according to the 'object-position'
property.
This commit is contained in:
Tobias Christiansen 2023-10-16 13:54:19 +02:00 committed by Sam Atkins
parent d00c7e55a5
commit 647f0ccd3f

View file

@ -5,6 +5,9 @@
*/
#include <LibGfx/StylePainter.h>
#include <LibWeb/CSS/StyleValues/EdgeStyleValue.h>
#include <LibWeb/CSS/StyleValues/LengthStyleValue.h>
#include <LibWeb/CSS/StyleValues/PositionStyleValue.h>
#include <LibWeb/HTML/DecodedImageData.h>
#include <LibWeb/HTML/HTMLImageElement.h>
#include <LibWeb/HTML/ImageRequest.h>
@ -81,7 +84,6 @@ void ImagePaintable::paint(PaintContext& context, PaintPhase phase) const
case CSS::ObjectFit::Fill:
scale_x = (float)image_int_rect.width() / bitmap_rect.width();
scale_y = (float)image_int_rect.height() / bitmap_rect.height();
bitmap_intersect = bitmap_rect;
break;
case CSS::ObjectFit::Contain:
if (bitmap_aspect_ratio >= image_aspect_ratio) {
@ -111,17 +113,70 @@ void ImagePaintable::paint(PaintContext& context, PaintPhase phase) const
bitmap_intersect.set_size(image_int_rect.size());
}
auto scaled_bitmap_width = bitmap_rect.width() * scale_x;
auto scaled_bitmap_height = bitmap_rect.height() * scale_y;
auto residual_horizontal = image_int_rect.width() - scaled_bitmap_width;
auto residual_vertical = image_int_rect.height() - scaled_bitmap_height;
bitmap_intersect.set_x((bitmap_rect.width() - bitmap_intersect.width()) / 2);
bitmap_intersect.set_y((bitmap_rect.height() - bitmap_intersect.height()) / 2);
auto offset_x = (image_int_rect.width() - bitmap_rect.width() * scale_x) / 2;
auto offset_y = (image_int_rect.height() - bitmap_rect.height() * scale_y) / 2;
CSS::PositionStyleValue const& object_position = dom_element.computed_css_values()->object_position();
auto offset_x = 0;
auto const& horizontal = object_position.edge_x();
if (horizontal->is_edge()) {
auto const& horizontal_edge = horizontal->as_edge();
if (horizontal_edge.edge() == CSS::PositionEdge::Left) {
auto const& offset = horizontal_edge.offset();
if (horizontal_edge.offset().is_percentage())
offset_x = (double)(residual_horizontal)*offset.percentage().as_fraction();
else
offset_x = offset.length().to_px(layout_node()).to_int();
bitmap_intersect.set_x(0);
} else if (horizontal_edge.edge() == CSS::PositionEdge::Right) {
auto const& offset = horizontal_edge.offset();
if (horizontal_edge.offset().is_percentage())
offset_x = (double)residual_horizontal - (double)(residual_horizontal)*offset.percentage().as_fraction();
else
offset_x = residual_horizontal - offset.length().to_px(layout_node()).to_int();
if (image_int_rect.width() < scaled_bitmap_width)
bitmap_intersect.set_x(-(offset_x / scale_x));
}
}
auto offset_y = 0;
auto const& vertical = object_position.edge_y();
if (vertical->is_edge()) {
auto const& vertical_edge = vertical->as_edge();
if (vertical_edge.edge() == CSS::PositionEdge::Top) {
auto const& offset = vertical_edge.offset();
if (vertical_edge.offset().is_percentage())
offset_y = (double)(residual_vertical)*offset.percentage().as_fraction();
else
offset_y = offset.length().to_px(layout_node()).to_int();
bitmap_intersect.set_y(0);
} else if (vertical_edge.edge() == CSS::PositionEdge::Bottom) {
auto const& offset = vertical_edge.offset();
if (vertical_edge.offset().is_percentage())
offset_y = (double)residual_vertical - (double)(residual_vertical)*offset.percentage().as_fraction();
else
offset_y = residual_vertical - offset.length().to_px(layout_node()).to_int();
if (image_int_rect.height() < scaled_bitmap_height)
bitmap_intersect.set_y(-(offset_y / scale_y));
}
}
Gfx::IntRect draw_rect = {
image_int_rect.x() + offset_x,
image_int_rect.y() + offset_y,
bitmap_rect.width() * scale_x,
bitmap_rect.height() * scale_y
(int)scaled_bitmap_width,
(int)scaled_bitmap_height
};
context.painter().draw_scaled_bitmap(draw_rect.intersected(image_int_rect), *bitmap, bitmap_rect.intersected(bitmap_intersect), 1.f, scaling_mode);