1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-26 07:27:45 +00:00

GameOfLife: Use the GML compiler

This commit is contained in:
Tim Ledbetter 2023-09-27 23:28:49 +01:00 committed by Andreas Kling
parent 3930702bd2
commit 649c7ee11f
4 changed files with 29 additions and 9 deletions

View file

@ -6,9 +6,9 @@
*/
#include "BoardWidget.h"
#include "MainWidget.h"
#include <AK/Try.h>
#include <AK/URL.h>
#include <Games/GameOfLife/GameOfLifeGML.h>
#include <LibCore/System.h>
#include <LibDesktop/Launcher.h>
#include <LibGUI/Application.h>
@ -53,8 +53,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_double_buffering_enabled(false);
window->set_title("Game of Life");
auto main_widget = window->set_main_widget<GUI::Widget>();
TRY(main_widget->load_from_gml(game_of_life_gml));
auto main_widget = TRY(GameOfLife::MainWidget::try_create());
window->set_main_widget(main_widget);
main_widget->set_fill_with_background_color(true);
auto& main_toolbar = *main_widget->find_descendant_of_type_named<GUI::Toolbar>("toolbar");