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LibGUI: Make GUI::Label auto-sizing declarative
You can now set the "autosize" property on a GUI::Label and it will automatically update its width preference to fit the text.
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parent
de08e7b8c9
commit
64ba41ea13
4 changed files with 18 additions and 5 deletions
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@ -42,12 +42,22 @@ Label::Label(const StringView& text)
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set_foreground_role(Gfx::ColorRole::WindowText);
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REGISTER_STRING_PROPERTY("text", text, set_text);
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REGISTER_BOOL_PROPERTY("autosize", is_autosize, set_autosize);
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}
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Label::~Label()
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{
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}
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void Label::set_autosize(bool autosize)
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{
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if (m_autosize == autosize)
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return;
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m_autosize = autosize;
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if (m_autosize)
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size_to_fit();
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}
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void Label::set_icon(const Gfx::Bitmap* icon)
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{
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if (m_icon == icon)
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@ -61,6 +71,8 @@ void Label::set_text(const StringView& text)
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if (text == m_text)
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return;
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m_text = text;
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if (m_autosize)
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size_to_fit();
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update();
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}
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@ -49,7 +49,8 @@ public:
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bool should_stretch_icon() const { return m_should_stretch_icon; }
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void set_should_stretch_icon(bool b) { m_should_stretch_icon = b; }
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void size_to_fit();
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bool is_autosize() const { return m_autosize; }
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void set_autosize(bool);
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protected:
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explicit Label(const StringView& text = {});
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@ -57,10 +58,13 @@ protected:
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virtual void paint_event(PaintEvent&) override;
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private:
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void size_to_fit();
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String m_text;
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RefPtr<Gfx::Bitmap> m_icon;
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Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
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bool m_should_stretch_icon { false };
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bool m_autosize { false };
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};
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}
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