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Games: Add fullscreen option

This commit is contained in:
Hugh Davenport 2024-01-05 09:12:37 +13:00 committed by Andrew Kaster
parent 13c66ebf12
commit 64edf6913f
13 changed files with 66 additions and 0 deletions

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@ -82,10 +82,14 @@ void Game::paint_event(GUI::PaintEvent& event)
void Game::keydown_event(GUI::KeyEvent& event)
{
// FIXME: After #22573 is merged, then remove the case for F11 below and ensure it is in this check here which also checks for modifiers
switch (event.key()) {
case Key_Escape:
GUI::Application::the()->quit();
break;
case Key_F11:
event.ignore();
break;
default:
player_input();
break;