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LibJS/Bytecode: Simplify Bytecode::Interpreter lifetime model

The JS::VM now owns the one Bytecode::Interpreter. We no longer have
multiple bytecode interpreters, and there is no concept of a "current"
bytecode interpreter.

If you ask for VM::bytecode_interpreter_if_exists(), it will return null
if we're not running the program in "bytecode enabled" mode.

If you ask for VM::bytecode_interpreter(), it will return a bytecode
interpreter in all modes. This is used for situations where even the AST
interpreter switches to bytecode mode (generators, etc.)
This commit is contained in:
Andreas Kling 2023-06-22 15:59:18 +02:00
parent 6150960671
commit 6537ed8fff
15 changed files with 117 additions and 106 deletions

View file

@ -701,7 +701,7 @@ ThrowCompletionOr<Value> perform_eval(VM& vm, Value x, CallerMode strict_caller,
// 29. If result.[[Type]] is normal, then
// a. Set result to the result of evaluating body.
if (auto* bytecode_interpreter = Bytecode::Interpreter::current()) {
if (auto* bytecode_interpreter = vm.bytecode_interpreter_if_exists()) {
auto executable_result = Bytecode::Generator::generate(program);
if (executable_result.is_error())
return vm.throw_completion<InternalError>(ErrorType::NotImplemented, TRY_OR_THROW_OOM(vm, executable_result.error().to_string()));
@ -710,7 +710,7 @@ ThrowCompletionOr<Value> perform_eval(VM& vm, Value x, CallerMode strict_caller,
executable->name = "eval"sv;
if (Bytecode::g_dump_bytecode)
executable->dump();
auto result_or_error = bytecode_interpreter->run_and_return_frame(*executable, nullptr);
auto result_or_error = bytecode_interpreter->run_and_return_frame(eval_realm, *executable, nullptr);
if (result_or_error.value.is_error())
return result_or_error.value.release_error();