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Kernel: Support non-blocking connect().
If connect() is called on a non-blocking socket, it will "fail" immediately with -EINPROGRESS. After that, you select() on the socket and wait for it to become writable.
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11 changed files with 22 additions and 17 deletions
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@ -21,7 +21,7 @@ public:
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static Lockable<HashTable<IPv4Socket*>>& all_sockets();
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virtual KResult bind(const sockaddr*, socklen_t) override;
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virtual KResult connect(const sockaddr*, socklen_t) override;
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virtual KResult connect(const sockaddr*, socklen_t, ShouldBlock = ShouldBlock::Yes) override;
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virtual bool get_address(sockaddr*, socklen_t*) override;
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virtual void attach_fd(SocketRole) override;
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virtual void detach_fd(SocketRole) override;
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@ -49,7 +49,7 @@ protected:
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virtual int protocol_receive(const ByteBuffer&, void*, size_t, int, sockaddr*, socklen_t*) { return -ENOTIMPL; }
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virtual int protocol_send(const void*, int) { return -ENOTIMPL; }
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virtual KResult protocol_connect() { return KSuccess; }
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virtual KResult protocol_connect(ShouldBlock) { return KSuccess; }
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virtual int protocol_allocate_source_port() { return 0; }
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virtual bool protocol_is_disconnected() const { return false; }
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