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RequestServer+LibHTTP+LibGemini: Cache connections to the same host
This makes connections (particularly TLS-based ones) do the handshaking stuff only once. Currently the cache is configured to keep at most two connections evenly balanced in queue size, and with a grace period of 10s after the last queued job has finished (after which the connection will be dropped).
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22 changed files with 295 additions and 51 deletions
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@ -12,26 +12,35 @@
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#include <unistd.h>
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namespace HTTP {
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void HttpJob::start()
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void HttpJob::start(NonnullRefPtr<Core::Socket> socket)
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{
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VERIFY(!m_socket);
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m_socket = Core::TCPSocket::construct(this);
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m_socket->on_connected = [this] {
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dbgln_if(CHTTPJOB_DEBUG, "HttpJob: on_connected callback");
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on_socket_connected();
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};
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m_socket = move(socket);
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m_socket->on_error = [this] {
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dbgln_if(CHTTPJOB_DEBUG, "HttpJob: on_error callback");
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deferred_invoke([this] {
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did_fail(Core::NetworkJob::Error::ConnectionFailed);
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});
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};
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bool success = m_socket->connect(m_request.url().host(), m_request.url().port_or_default());
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if (!success) {
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if (m_socket->is_connected()) {
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dbgln("Reusing previous connection for {}", url());
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deferred_invoke([this] {
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return did_fail(Core::NetworkJob::Error::ConnectionFailed);
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dbgln_if(CHTTPJOB_DEBUG, "HttpJob: on_connected callback");
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on_socket_connected();
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});
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}
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} else {
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dbgln("Creating new connection for {}", url());
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m_socket->on_connected = [this] {
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dbgln_if(CHTTPJOB_DEBUG, "HttpJob: on_connected callback");
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on_socket_connected();
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};
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bool success = m_socket->connect(m_request.url().host(), m_request.url().port_or_default());
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if (!success) {
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deferred_invoke([this] {
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return did_fail(Core::NetworkJob::Error::ConnectionFailed);
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});
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}
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};
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}
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void HttpJob::shutdown()
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@ -40,13 +49,24 @@ void HttpJob::shutdown()
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return;
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m_socket->on_ready_to_read = nullptr;
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m_socket->on_connected = nullptr;
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remove_child(*m_socket);
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m_socket = nullptr;
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}
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void HttpJob::register_on_ready_to_read(Function<void()> callback)
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{
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m_socket->on_ready_to_read = move(callback);
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m_socket->on_ready_to_read = [callback = move(callback), this] {
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callback();
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// As IODevice so graciously buffers everything, there's a possible
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// scenario where it buffers the entire response, and we get stuck waiting
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// for select() in the notifier (which will never return).
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// So handle this case by exhausting the buffer here.
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if (m_socket->can_read_only_from_buffer() && m_state != State::Finished && !has_error()) {
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deferred_invoke([this] {
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if (m_socket && m_socket->on_ready_to_read)
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m_socket->on_ready_to_read();
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});
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}
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};
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}
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void HttpJob::register_on_ready_to_write(Function<void()> callback)
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