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https://github.com/RGBCube/serenity
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MouseDemo: A more visual approach for MouseEvents :^)
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1 changed files with 106 additions and 52 deletions
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@ -9,78 +9,138 @@
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#include <LibGUI/Widget.h>
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#include <LibGUI/Widget.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Path.h>
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static unsigned s_mouse_button_state;
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#include <math.h>
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class MouseButtonIndicator final : public GUI::Frame {
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class MainFrame final : public GUI::Frame {
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C_OBJECT(MouseButtonIndicator);
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C_OBJECT(MainFrame);
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public:
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public:
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virtual ~MouseButtonIndicator() {}
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virtual void timer_event(Core::TimerEvent&) override
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{
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m_show_scroll_wheel = false;
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stop_timer();
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update();
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}
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private:
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virtual void paint_event(GUI::PaintEvent& event) override
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virtual void paint_event(GUI::PaintEvent& event) override
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{
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{
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Frame::paint_event(event);
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GUI::Painter painter(*this);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.add_clip_rect(event.rect());
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painter.fill_rect(frame_inner_rect(), Color::White);
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Color background_color;
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Gfx::Path path;
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Color foreground_color;
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// draw mouse outline
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path.move_to({ 30, 140 });
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path.line_to({ 30, 20 });
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path.line_to({ 65, 12 });
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path.line_to({ 95, 12 });
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path.line_to({ 130, 20 });
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path.line_to({ 130, 140 });
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path.line_to({ 30, 140 });
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if (s_mouse_button_state & m_button) {
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// draw button separator
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background_color = Color::Black;
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path.move_to({ 30, 65 });
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foreground_color = Color::White;
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path.line_to({ 130, 65 });
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} else {
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background_color = Color::White;
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path.move_to({ 65, 65 });
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foreground_color = Color::Black;
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path.line_to({ 65, 13 });
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path.move_to({ 95, 65 });
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path.line_to({ 95, 13 });
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// draw fw and back button outlines
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path.move_to({ 30, 43 });
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path.line_to({ 25, 43 });
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path.line_to({ 25, 60 });
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path.line_to({ 30, 60 });
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path.move_to({ 30, 70 });
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path.line_to({ 25, 70 });
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path.line_to({ 25, 87 });
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path.line_to({ 30, 87 });
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painter.stroke_path(path, Color::Black, 1);
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if (m_buttons & GUI::MouseButton::Left) {
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painter.fill_rect({ 31, 21, 34, 44 }, Color::Blue);
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painter.draw_triangle({ 30, 21 }, { 65, 21 }, { 65, 12 }, Color::Blue);
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}
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}
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painter.fill_rect(frame_inner_rect(), background_color);
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if (m_buttons & GUI::MouseButton::Right) {
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painter.draw_text(frame_inner_rect(), m_name, Gfx::TextAlignment::Center, foreground_color);
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painter.fill_rect({ 96, 21, 34, 44 }, Color::Blue);
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painter.draw_triangle({ 96, 12 }, { 96, 21 }, { 132, 21 }, Color::Blue);
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}
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if (m_buttons & GUI::MouseButton::Middle)
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painter.fill_rect({ 66, 13, 29, 52 }, Color::Blue);
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if (m_buttons & GUI::MouseButton::Forward)
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painter.fill_rect({ 26, 44, 4, 16 }, Color::Blue);
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if (m_buttons & GUI::MouseButton::Back)
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painter.fill_rect({ 26, 71, 4, 16 }, Color::Blue);
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if (m_show_scroll_wheel) {
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auto radius = 10;
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auto off_x = 80;
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auto off_y = 38;
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Gfx::Point p1;
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Gfx::Point p2;
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Gfx::Point p3;
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Gfx::Point p4;
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p1.set_x(radius * cos(M_PI * m_wheel_delta_acc / 18) + off_x);
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p1.set_y(radius * sin(M_PI * m_wheel_delta_acc / 18) + off_y);
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p2.set_x(radius * cos(M_PI * (m_wheel_delta_acc + 18) / 18) + off_x);
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p2.set_y(radius * sin(M_PI * (m_wheel_delta_acc + 18) / 18) + off_y);
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p3.set_x(radius * cos(M_PI * (m_wheel_delta_acc + 9) / 18) + off_x);
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p3.set_y(radius * sin(M_PI * (m_wheel_delta_acc + 9) / 18) + off_y);
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p4.set_x(radius * cos(M_PI * (m_wheel_delta_acc + 27) / 18) + off_x);
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p4.set_y(radius * sin(M_PI * (m_wheel_delta_acc + 27) / 18) + off_y);
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painter.draw_line(p1, p2, Color::Red, 2);
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painter.draw_line(p3, p4, Color::Red, 2);
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}
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}
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}
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void mousedown_event(GUI::MouseEvent& event) override
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void mousedown_event(GUI::MouseEvent& event) override
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{
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{
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event.ignore();
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m_buttons = event.buttons();
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update();
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}
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}
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void mouseup_event(GUI::MouseEvent& event) override
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void mouseup_event(GUI::MouseEvent& event) override
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{
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{
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event.ignore();
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m_buttons = event.buttons();
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}
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MouseButtonIndicator(const String& name, GUI::MouseButton button)
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: m_name(name)
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, m_button(button)
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{
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}
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String m_name;
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GUI::MouseButton m_button;
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};
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class MainWidget final : public GUI::Widget {
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C_OBJECT(MainWidget);
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public:
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void mousedown_event(GUI::MouseEvent& event) override
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{
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s_mouse_button_state = event.buttons();
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update();
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update();
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Widget::mousedown_event(event);
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}
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}
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void mouseup_event(GUI::MouseEvent& event) override
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void mousewheel_event(GUI::MouseEvent& event) override
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{
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{
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s_mouse_button_state = event.buttons();
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m_wheel_delta_acc = (m_wheel_delta_acc + event.wheel_delta() + 36) % 36;
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m_show_scroll_wheel = true;
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update();
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update();
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Widget::mouseup_event(event);
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if (!has_timer())
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start_timer(500);
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}
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}
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private:
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private:
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MainWidget() {}
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unsigned m_buttons;
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unsigned m_wheel_delta_acc;
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bool m_show_scroll_wheel;
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MainFrame()
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: m_buttons { 0 }
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, m_wheel_delta_acc { 0 }
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, m_show_scroll_wheel { false }
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{
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}
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};
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};
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int main(int argc, char** argv)
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int main(int argc, char** argv)
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@ -88,18 +148,11 @@ int main(int argc, char** argv)
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GUI::Application app(argc, argv);
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GUI::Application app(argc, argv);
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auto window = GUI::Window::construct();
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auto window = GUI::Window::construct();
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window->set_title("Mouse button demo");
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window->set_title("Mouse button demo");
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window->resize(160, 155);
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auto& main_widget = window->set_main_widget<MainWidget>();
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auto& main_widget = window->set_main_widget<MainFrame>();
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main_widget.set_fill_with_background_color(true);
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main_widget.set_fill_with_background_color(true);
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main_widget.set_layout<GUI::VerticalBoxLayout>();
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main_widget.add<MouseButtonIndicator>("Left", GUI::MouseButton::Left);
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main_widget.add<MouseButtonIndicator>("Middle", GUI::MouseButton::Middle);
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main_widget.add<MouseButtonIndicator>("Right", GUI::MouseButton::Right);
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main_widget.add<MouseButtonIndicator>("Back", GUI::MouseButton::Back);
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main_widget.add<MouseButtonIndicator>("Forward", GUI::MouseButton::Forward);
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auto menubar = GUI::MenuBar::construct();
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auto menubar = GUI::MenuBar::construct();
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auto& app_menu = menubar->add_menu("Mouse Demo");
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auto& app_menu = menubar->add_menu("Mouse Demo");
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app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app.quit(); }));
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app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app.quit(); }));
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}));
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}));
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app.set_menubar(move(menubar));
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app.set_menubar(move(menubar));
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window->set_resizable(false);
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window->show();
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window->show();
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return app.exec();
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return app.exec();
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}
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}
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