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LibAudio: Silence some debug spam in the WAV loader.
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@ -242,7 +242,9 @@ RefPtr<ABuffer> ABuffer::from_pcm_data(ByteBuffer& data, int num_channels, int b
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Vector<ASample> fdata;
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fdata.ensure_capacity(data.size() * 2);
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#ifdef AWAVLOADER_DEBUG
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dbg() << "Reading " << bits_per_sample << " bits and " << num_channels << " channels, total bytes: " << data.size();
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#endif
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switch (bits_per_sample) {
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case 8:
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