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Games: Wrong parent window passed to GUI::MessageBox

We were passing the wrong parent window to GUI::MessageBox making
it impossible to exit the message window.
This commit is contained in:
Monroe Clinton 2022-10-02 12:30:11 -04:00 committed by Andreas Kling
parent 2a9128efe3
commit 67300af248
2 changed files with 3 additions and 3 deletions

View file

@ -84,7 +84,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
Config::write_string("Hearts"sv, ""sv, "player_name"sv, player_name);
GUI::MessageBox::show(window, "Settings have been successfully saved and will take effect in the next game."sv, "Settings Changed Successfully"sv, GUI::MessageBox::Type::Information);
GUI::MessageBox::show(settings_dialog, "Settings have been successfully saved and will take effect in the next game."sv, "Settings Changed Successfully"sv, GUI::MessageBox::Type::Information);
};
auto game_menu = TRY(window->try_add_menu("&Game"));