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Ports: Add SDL_sound
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3 changed files with 32 additions and 0 deletions
17
Ports/SDL_sound/package.sh
Executable file
17
Ports/SDL_sound/package.sh
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#!/usr/bin/env -S bash ../.port_include.sh
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port=SDL_sound
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version=git
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workdir=SDL_sound-main
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useconfigure=true
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deps="SDL2"
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files="https://github.com/icculus/SDL_sound/archive/refs/heads/main.zip main.zip f8a322d090a172b9c66a41758f7ece850a8ff231058733a13e44bc380342651b"
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auth_type=sha256
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configopts="-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
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configure() {
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run cmake $configopts
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}
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install() {
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run make install
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}
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14
Ports/SDL_sound/patches/fix_cmakelists.patch
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Ports/SDL_sound/patches/fix_cmakelists.patch
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--- SDL_sound-main/CMakeLists.txt 2021-08-21 03:28:50.000000000 +0300
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+++ SDL_sound-main.serenity/CMakeLists.txt 2021-09-18 15:59:24.321216126 +0300
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@@ -29,7 +29,10 @@
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add_definitions(-xldscope=hidden)
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endif()
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-find_package(SDL2 REQUIRED)
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+INCLUDE(FindPkgConfig)
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+
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+PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
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+
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include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR})
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if(WIN32)
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# -lmingw32: gcc adds it automatically.
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