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WindowServer: Always clip window updates to the window's outer rect.
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@ -875,6 +875,8 @@ void WSWindowManager::compose()
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return;
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if (!any_dirty_rect_intersects_window(window))
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return;
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PainterStateSaver saver(*m_back_painter);
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m_back_painter->set_clip_rect(outer_window_rect(window));
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for (auto& dirty_rect : dirty_rects.rects()) {
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PainterStateSaver saver(*m_back_painter);
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m_back_painter->set_clip_rect(dirty_rect);
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