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Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus to it, and then call GUI::Window::set_menubar(). This patch introduces GUI::Window::add_menu() which creates the menubar automatically and adds items to it. Application code becomes slightly simpler as a result. :^)
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a4fdb7f029
commit
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58 changed files with 187 additions and 311 deletions
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@ -85,8 +85,7 @@ int main(int argc, char* argv[])
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if (filename)
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spreadsheet_widget.load(filename);
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auto menubar = GUI::Menubar::construct();
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auto& file_menu = menubar->add_menu("&File");
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auto& file_menu = window->add_menu("&File");
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file_menu.add_action(GUI::Action::create("Add New Sheet", Gfx::Bitmap::try_load_from_file("/res/icons/16x16/new-tab.png"), [&](auto&) {
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spreadsheet_widget.add_sheet();
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@ -138,7 +137,7 @@ int main(int argc, char* argv[])
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return GUI::Window::CloseRequestDecision::StayOpen;
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};
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auto& edit_menu = menubar->add_menu("&Edit");
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auto& edit_menu = window->add_menu("&Edit");
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auto clipboard_action = [&](bool is_cut) {
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/// text/x-spreadsheet-data:
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@ -228,7 +227,7 @@ int main(int argc, char* argv[])
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},
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window));
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auto& help_menu = menubar->add_menu("&Help");
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auto& help_menu = window->add_menu("&Help");
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help_menu.add_action(GUI::Action::create(
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"&Functions Help", [&](auto&) {
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@ -245,8 +244,6 @@ int main(int argc, char* argv[])
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help_menu.add_action(GUI::CommonActions::make_about_action("Spreadsheet", app_icon, window));
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window->set_menubar(move(menubar));
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window->show();
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return app->exec();
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