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Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus to it, and then call GUI::Window::set_menubar(). This patch introduces GUI::Window::add_menu() which creates the menubar automatically and adds items to it. Application code becomes slightly simpler as a result. :^)
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58 changed files with 187 additions and 311 deletions
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@ -221,10 +221,8 @@ int main(int argc, char** argv)
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window->set_resizable(false);
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window->resize(FIRE_WIDTH * 2 + 4, FIRE_HEIGHT * 2 + 4);
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auto menubar = GUI::Menubar::construct();
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auto& file_menu = menubar->add_menu("&File");
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auto& file_menu = window->add_menu("&File");
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file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
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window->set_menubar(move(menubar));
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auto& fire = window->set_main_widget<Fire>();
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