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Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus to it, and then call GUI::Window::set_menubar(). This patch introduces GUI::Window::add_menu() which creates the menubar automatically and adds items to it. Application code becomes slightly simpler as a result. :^)
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58 changed files with 187 additions and 311 deletions
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@ -207,10 +207,8 @@ int main(int argc, char** argv)
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window->set_resizable(false);
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window->resize(WIDTH, HEIGHT);
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auto menubar = GUI::Menubar::construct();
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auto& file_menu = menubar->add_menu("&File");
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auto& file_menu = window->add_menu("&File");
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file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
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window->set_menubar(move(menubar));
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auto app_icon = GUI::Icon::default_icon("app-libgfx-demo");
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window->set_icon(app_icon.bitmap_for_size(16));
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