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Userland: Add GUI::Window::add_menu() and use it everywhere

Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
This commit is contained in:
Andreas Kling 2021-07-21 21:21:03 +02:00
parent a4fdb7f029
commit 687a12d7fb
58 changed files with 187 additions and 311 deletions

View file

@ -262,8 +262,7 @@ int main(int argc, char** argv)
window->resize(window->minimum_size() * 2);
auto& mandelbrot = window->set_main_widget<Mandelbrot>();
auto menubar = GUI::Menubar::construct();
auto& file_menu = menubar->add_menu("&File");
auto& file_menu = window->add_menu("&File");
file_menu.add_action(GUI::Action::create("&Export...", { Mod_Ctrl | Mod_Shift, Key_S }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/save.png"),
[&](GUI::Action&) {
Optional<String> export_path = GUI::FilePicker::get_save_filepath(window, "untitled", "png");
@ -273,7 +272,6 @@ int main(int argc, char** argv)
}));
file_menu.add_separator();
file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
window->set_menubar(move(menubar));
window->show();
auto app_icon = GUI::Icon::default_icon("app-mandelbrot");