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Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus to it, and then call GUI::Window::set_menubar(). This patch introduces GUI::Window::add_menu() which creates the menubar automatically and adds items to it. Application code becomes slightly simpler as a result. :^)
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a4fdb7f029
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58 changed files with 187 additions and 311 deletions
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@ -68,17 +68,14 @@ int main(int argc, char** argv)
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return high_score;
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};
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auto menubar = GUI::Menubar::construct();
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auto& game_menu = menubar->add_menu("&Game");
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auto& game_menu = window->add_menu("&Game");
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game_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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}));
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auto& help_menu = menubar->add_menu("&Help");
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auto& help_menu = window->add_menu("&Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("Flappy Bug", app_icon, window));
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window->set_menubar(move(menubar));
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window->show();
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return app->exec();
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