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Userland: Add GUI::Window::add_menu() and use it everywhere

Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
This commit is contained in:
Andreas Kling 2021-07-21 21:21:03 +02:00
parent a4fdb7f029
commit 687a12d7fb
58 changed files with 187 additions and 311 deletions

View file

@ -1130,6 +1130,13 @@ Gfx::Bitmap* Window::back_bitmap()
return m_back_store ? &m_back_store->bitmap() : nullptr;
}
Menu& Window::add_menu(String name)
{
if (!m_menubar)
set_menubar(GUI::Menubar::construct());
return m_menubar->add_menu(move(name));
}
void Window::set_menubar(RefPtr<Menubar> menubar)
{
if (m_menubar == menubar)