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LibGUI: Add 64-bit signed integer support to GVariant

What was previously the "Int" type is now "Int32" and "Int64".
This commit is contained in:
Andreas Kling 2020-01-27 10:55:10 +01:00
parent 137a45dff2
commit 6906edee9a
8 changed files with 120 additions and 64 deletions

View file

@ -40,7 +40,8 @@ public:
GVariant();
GVariant(bool);
GVariant(float);
GVariant(int);
GVariant(i32);
GVariant(i64);
GVariant(unsigned);
GVariant(const char*);
GVariant(const String&);
@ -65,7 +66,8 @@ public:
enum class Type {
Invalid,
Bool,
Int,
Int32,
Int64,
UnsignedInt,
Float,
String,
@ -80,7 +82,8 @@ public:
bool is_valid() const { return m_type != Type::Invalid; }
bool is_bool() const { return m_type == Type::Bool; }
bool is_int() const { return m_type == Type::Int; }
bool is_i32() const { return m_type == Type::Int32; }
bool is_i64() const { return m_type == Type::Int64; }
bool is_uint() const { return m_type == Type::UnsignedInt; }
bool is_float() const { return m_type == Type::Float; }
bool is_string() const { return m_type == Type::String; }
@ -105,8 +108,10 @@ public:
return as_bool();
if (type() == Type::String)
return !!m_value.as_string;
if (type() == Type::Int)
return m_value.as_int != 0;
if (type() == Type::Int32)
return m_value.as_i32 != 0;
if (type() == Type::Int64)
return m_value.as_i64 != 0;
if (type() == Type::UnsignedInt)
return m_value.as_uint != 0;
if (type() == Type::Rect)
@ -118,10 +123,16 @@ public:
return is_valid();
}
int as_int() const
int as_i32() const
{
ASSERT(type() == Type::Int);
return m_value.as_int;
ASSERT(type() == Type::Int32);
return m_value.as_i32;
}
int as_i64() const
{
ASSERT(type() == Type::Int64);
return m_value.as_i64;
}
unsigned as_uint() const
@ -130,10 +141,13 @@ public:
return m_value.as_uint;
}
int to_int() const
template<typename T>
T to_integer() const
{
if (is_int())
return as_int();
if (is_i32())
return as_i32();
if (is_i64())
return as_i64();
if (is_bool())
return as_bool() ? 1 : 0;
if (is_float())
@ -152,6 +166,16 @@ public:
return 0;
}
i32 to_i32() const
{
return to_integer<i32>();
}
i64 to_i64() const
{
return to_integer<i64>();
}
float as_float() const
{
ASSERT(type() == Type::Float);
@ -244,7 +268,8 @@ private:
GIconImpl* as_icon;
Font* as_font;
bool as_bool;
int as_int;
i32 as_i32;
i64 as_i64;
unsigned as_uint;
float as_float;
RGBA32 as_color;