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LibWeb: Remove the internal window object from WebEngineCustomData

Now that no one needs a Window just to create prototypes, we can remove
the internal window Object from the main thread VM and get rid of the
HTML::Window include for it.

This finally solves the reference binding to nullptr error in ladybird
that shows up when compiling it with ASAN.
This commit is contained in:
Andrew Kaster 2022-09-30 20:11:51 -06:00 committed by Linus Groh
parent 56b381aac0
commit 691a7070f4
2 changed files with 2 additions and 19 deletions

View file

@ -9,6 +9,7 @@
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/FinalizationRegistry.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/VM.h>
#include <LibWeb/Bindings/Intrinsics.h>
@ -306,12 +307,7 @@ JS::VM& main_thread_vm()
// NOTE: We push a dummy execution context onto the JS execution context stack,
// just to make sure that it's never empty.
auto& custom_data = *verify_cast<WebEngineCustomData>(vm->custom_data());
custom_data.root_execution_context = MUST(JS::Realm::initialize_host_defined_realm(
*vm, [&](JS::Realm& realm) -> JS::Object* {
custom_data.internal_window_object = JS::make_handle(*HTML::Window::create(realm));
return custom_data.internal_window_object.cell();
},
nullptr));
custom_data.root_execution_context = MUST(JS::Realm::initialize_host_defined_realm(*vm, nullptr, nullptr));
auto* root_realm = custom_data.root_execution_context->realm;
auto* intrinsics = root_realm->heap().allocate<Intrinsics>(*root_realm, *root_realm);
@ -323,13 +319,6 @@ JS::VM& main_thread_vm()
return *vm;
}
HTML::Window& main_thread_internal_window_object()
{
auto& vm = main_thread_vm();
auto& custom_data = verify_cast<WebEngineCustomData>(*vm.custom_data());
return *custom_data.internal_window_object;
}
// https://dom.spec.whatwg.org/#queue-a-mutation-observer-compound-microtask
void queue_mutation_observer_microtask(DOM::Document& document)
{