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WindowServer+LibGUI: Yank out window-global opacity

From what I can tell, this facility was added to WSWindow/GWindow in
2019 in 9b71307. I only found a single place in the codebase still using
this facility: `WindowServer::Menu::start_activation_animation()`. A
subtle fade-out animation that happens when a menu item is selected, and
the menu disappears.
I think our compositing facilities have improved enough to make this
facility redundant. The remaining use mentioned above was ported to just
directly blit the fade-out animation instead of requesting it from
WindowServer.
This commit is contained in:
Valtteri Koskivuori 2023-06-21 23:16:26 +03:00 committed by Jelle Raaijmakers
parent 4fd71e3c3a
commit 6931a5a0a8
9 changed files with 18 additions and 70 deletions

View file

@ -380,18 +380,6 @@ void Window::start_launch_animation(Gfx::IntRect const& launch_origin_rect)
m_animation->start();
}
void Window::set_opacity(float opacity)
{
if (m_opacity == opacity)
return;
bool was_opaque = is_opaque();
m_opacity = opacity;
if (was_opaque != is_opaque())
Compositor::the().invalidate_occlusions();
invalidate(false);
WindowManager::the().notify_opacity_changed(*this);
}
void Window::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)