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WindowServer+LibGUI: Yank out window-global opacity

From what I can tell, this facility was added to WSWindow/GWindow in
2019 in 9b71307. I only found a single place in the codebase still using
this facility: `WindowServer::Menu::start_activation_animation()`. A
subtle fade-out animation that happens when a menu item is selected, and
the menu disappears.
I think our compositing facilities have improved enough to make this
facility redundant. The remaining use mentioned above was ported to just
directly blit the fade-out animation instead of requesting it from
WindowServer.
This commit is contained in:
Valtteri Koskivuori 2023-06-21 23:16:26 +03:00 committed by Jelle Raaijmakers
parent 4fd71e3c3a
commit 6931a5a0a8
9 changed files with 18 additions and 70 deletions

View file

@ -153,9 +153,6 @@ public:
DeprecatedString computed_title() const;
float opacity() const { return m_opacity; }
void set_opacity(float);
void set_hit_testing_enabled(bool value)
{
m_hit_testing_enabled = value;
@ -327,11 +324,7 @@ public:
bool is_opaque() const
{
if (opacity() < 1.0f)
return false;
if (has_alpha_channel())
return false;
return true;
return !has_alpha_channel();
}
Gfx::DisjointIntRectSet& opaque_rects() { return m_opaque_rects; }
@ -444,7 +437,6 @@ private:
i32 m_last_backing_store_serial { -1 };
int m_window_id { -1 };
i32 m_client_id { -1 };
float m_opacity { 1 };
float m_alpha_hit_threshold { 0.0f };
Gfx::IntSize m_size_increment;
Gfx::IntSize m_base_size;