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WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on screen the window was launched from. It's optional, but if you provide it, the new window will have a short wireframe animation from the origin to the initial window frame rect. GUI::Window looks for the "__libgui_launch_origin_rect" environment variable. Put your launch origin rect in there with the format "<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app will use that as the launch origin rect. Also it looks pretty neat, although I'm sure we can improve it. :^)
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6 changed files with 46 additions and 4 deletions
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@ -259,6 +259,8 @@ public:
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bool has_taskbar_rect() const { return m_have_taskbar_rect; };
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void start_minimize_animation();
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void start_launch_animation(Gfx::IntRect const&);
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Gfx::IntRect tiled_rect(Screen*, WindowTileType) const;
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void recalculate_rect();
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