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LibGUI: Move Icon and FontDatabase into the GUI namespace

We also clean up some old references to the old G prefixed GUI classes

This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
This commit is contained in:
Shannon Booth 2020-03-07 12:02:21 +13:00 committed by Andreas Kling
parent 57f1c919df
commit 6a3b12664a
24 changed files with 120 additions and 104 deletions

View file

@ -35,7 +35,7 @@
SnakeGame::SnakeGame()
{
set_font(GFontDatabase::the().get_by_name("Liza Regular"));
set_font(GUI::FontDatabase::the().get_by_name("Liza Regular"));
m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/paprika.png"));
m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/eggplant.png"));
m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/cauliflower.png"));