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LibGUI: Remove leading G from filenames
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316 changed files with 965 additions and 966 deletions
79
Libraries/LibGUI/Button.h
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79
Libraries/LibGUI/Button.h
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/String.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/StylePainter.h>
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#include <LibGfx/TextAlignment.h>
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#include <LibGUI/AbstractButton.h>
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namespace GUI {
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class Action;
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class Button : public AbstractButton {
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C_OBJECT(Button)
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public:
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virtual ~Button() override;
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void set_icon(RefPtr<Gfx::Bitmap>&&);
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const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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Gfx::Bitmap* icon() { return m_icon.ptr(); }
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void set_text_alignment(Gfx::TextAlignment text_alignment) { m_text_alignment = text_alignment; }
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Gfx::TextAlignment text_alignment() const { return m_text_alignment; }
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Function<void(Button&)> on_click;
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void set_button_style(Gfx::ButtonStyle style) { m_button_style = style; }
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Gfx::ButtonStyle button_style() const { return m_button_style; }
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virtual void click() override;
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void set_action(Action&);
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virtual bool accepts_focus() const override { return m_focusable; }
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virtual bool is_uncheckable() const override;
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void set_focusable(bool b) { m_focusable = b; }
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protected:
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Button(const StringView& text, Widget* parent);
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explicit Button(Widget* parent);
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virtual void paint_event(PaintEvent&) override;
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private:
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RefPtr<Gfx::Bitmap> m_icon;
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Gfx::ButtonStyle m_button_style { Gfx::ButtonStyle::Normal };
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Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
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WeakPtr<Action> m_action;
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bool m_focusable { true };
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};
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}
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