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Everywhere: Behaviour => Behavior

This commit is contained in:
Andreas Kling 2021-09-07 12:56:50 +02:00
parent 55b0b06897
commit 6ad427993a
48 changed files with 120 additions and 120 deletions

View file

@ -181,7 +181,7 @@ bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<
bool is_activation_event = is<UIEvents::MouseEvent>(*event) && event->type() == HTML::EventNames::click;
if (is_activation_event && target->activation_behaviour)
if (is_activation_event && target->activation_behavior)
activation_target = target;
// FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise.
@ -203,7 +203,7 @@ bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<
if (is<Window>(parent)
|| (is<Node>(parent) && verify_cast<Node>(*target).root().is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*parent)))) {
if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behaviour)
if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behavior)
activation_target = parent;
event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
@ -212,7 +212,7 @@ bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<
} else {
target = *parent;
if (is_activation_event && !activation_target && target->activation_behaviour)
if (is_activation_event && !activation_target && target->activation_behavior)
activation_target = target;
event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
@ -255,8 +255,8 @@ bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<
}
}
if (activation_target && activation_target->legacy_pre_activation_behaviour)
activation_target->legacy_pre_activation_behaviour();
if (activation_target && activation_target->legacy_pre_activation_behavior)
activation_target->legacy_pre_activation_behavior();
for (ssize_t i = event->path().size() - 1; i >= 0; --i) {
auto& entry = event->path().at(i);
@ -298,11 +298,11 @@ bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<
if (activation_target) {
if (!event->cancelled()) {
// NOTE: Since activation_target is set, it will have activation behaviour.
activation_target->activation_behaviour(event);
// NOTE: Since activation_target is set, it will have activation behavior.
activation_target->activation_behavior(event);
} else {
if (activation_target->legacy_cancelled_activation_behaviour)
activation_target->legacy_cancelled_activation_behaviour();
if (activation_target->legacy_cancelled_activation_behavior)
activation_target->legacy_cancelled_activation_behavior();
}
}