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UserspaceEmulator: Delegate rounding to the actual hardware
This also makes us a bit more accurate, due to better rounding of intermediate results. This also gives us the flush-to-zero and denormals-are-zero SSE settings for free! (Assuming UE is build with SSE)
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5 changed files with 91 additions and 126 deletions
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@ -20,7 +20,7 @@ set(SOURCES
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main.cpp
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)
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add_compile_options(-mmmx -Wno-psabi)
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add_compile_options(-mmmx -Wno-psabi -frounding-math)
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serenity_bin(UserspaceEmulator)
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target_link_libraries(UserspaceEmulator LibX86 LibDebug LibCore LibPthread LibLine)
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