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https://github.com/RGBCube/serenity
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Kernel: Add a Finalizer process to take care of dying processes.
Instead of processes themselves getting scheduled to finish dying, let's have a Finalizer process that wakes up whenever someone is dying. This way we can do all kinds of lock-taking in process cleanup without risking reentering the scheduler.
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e05237485c
commit
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5 changed files with 59 additions and 23 deletions
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@ -62,21 +62,21 @@ void Process::initialize()
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Vector<pid_t> Process::all_pids()
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{
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InterruptDisabler disabler;
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Vector<pid_t> pids;
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pids.ensure_capacity(g_processes->size_slow());
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pids.ensure_capacity(system.nprocess);
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InterruptDisabler disabler;
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for (auto* process = g_processes->head(); process; process = process->next())
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pids.unchecked_append(process->pid());
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pids.append(process->pid());
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return pids;
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}
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Vector<Process*> Process::all_processes()
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{
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InterruptDisabler disabler;
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Vector<Process*> processes;
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processes.ensure_capacity(g_processes->size_slow());
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processes.ensure_capacity(system.nprocess);
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InterruptDisabler disabler;
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for (auto* process = g_processes->head(); process; process = process->next())
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processes.unchecked_append(process);
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processes.append(process);
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return processes;
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}
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@ -747,11 +747,9 @@ void Process::sys$exit(int status)
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kprintf("sys$exit: %s(%u) exit with status %d\n", name().characters(), pid(), status);
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#endif
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die();
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m_termination_status = status;
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m_termination_signal = 0;
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Scheduler::pick_next_and_switch_now();
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die();
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ASSERT_NOT_REACHED();
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}
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@ -952,7 +950,6 @@ void Process::crash()
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m_termination_signal = SIGSEGV;
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dump_regions();
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die();
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Scheduler::pick_next_and_switch_now();
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ASSERT_NOT_REACHED();
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}
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@ -2122,29 +2119,32 @@ int Process::sys$chmod(const char* pathname, mode_t mode)
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return 0;
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}
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void Process::die()
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void Process::finalize()
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{
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// This is pretty hairy wrt interrupts. Once we set_state(Dead), we never get scheduled again.
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// For this reason, we mark ourselves as Dying, which prevents the scheduler from dispatching signals in this process.
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set_state(Dying);
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InterruptFlagSaver saver;
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ASSERT(current == g_finalizer);
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// STI so we can take locks.
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sti();
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destroy_all_windows();
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m_fds.clear();
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m_tty = nullptr;
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// CLI for Process::from_pid(). This should go away eventually.
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cli();
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if (auto* parent_process = Process::from_pid(m_ppid)) {
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parent_process->send_signal(SIGCHLD, this);
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{
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InterruptDisabler disabler;
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if (auto* parent_process = Process::from_pid(m_ppid)) {
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parent_process->send_signal(SIGCHLD, this);
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}
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}
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// Good night.
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set_state(Dead);
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}
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void Process::die()
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{
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set_state(Dying);
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if (!Scheduler::is_active())
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Scheduler::pick_next_and_switch_now();
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}
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size_t Process::amount_virtual() const
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{
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size_t amount = 0;
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@ -2186,3 +2186,18 @@ size_t Process::amount_shared() const
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}
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return amount;
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}
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void Process::finalize_dying_processes()
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{
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Vector<Process*> dying_processes;
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{
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InterruptDisabler disabler;
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dying_processes.ensure_capacity(system.nprocess);
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for (auto* process = g_processes->head(); process; process = process->next()) {
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if (process->state() == Process::Dying)
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dying_processes.append(process);
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}
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}
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for (auto* process : dying_processes)
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process->finalize();
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}
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