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LibGfx/ILBMLoader: Add support for 24bit files

This commit is contained in:
Nicolas Ramz 2023-12-15 16:20:16 +01:00 committed by Sam Atkins
parent caa13d3960
commit 6ccdb1dc72
3 changed files with 44 additions and 14 deletions

View file

@ -147,21 +147,27 @@ static ErrorOr<RefPtr<Gfx::Bitmap>> chunky_to_bitmap(ILBMLoadingContext& context
dbgln_if(ILBM_DEBUG, "created Bitmap {}x{}", width, height);
// - For 24bit pictures: the chunky buffer contains 3 bytes (R,G,B) per pixel
// - For indexed colored pictures: chunky buffer contains a single byte per pixel
u8 pixel_size = AK::max(1, context.bm_header.planes / 8);
for (int row = 0; row < height; ++row) {
// Keep color: in HAM mode, current color
// may be based on previous color instead of coming from
// the palette.
Color color = Color::Black;
for (int col = 0; col < width; ++col) {
u8 index = chunky[(width * row) + col];
if (index < context.color_table.size()) {
color = context.color_table[index];
for (int col = 0; col < width; col++) {
size_t index = (width * row * pixel_size) + (col * pixel_size);
if (context.bm_header.planes == 24) {
color = Color(chunky[index], chunky[index + 1], chunky[index + 2]);
} else if (chunky[index] < context.color_table.size()) {
color = context.color_table[chunky[index]];
} else if (has_flag(context.viewport_mode, ViewportMode::HAM)) {
// Get the control bit which will tell use how current pixel should be calculated
u8 control = (index >> context.cmap_bits) & 0x3;
u8 control = (chunky[index] >> context.cmap_bits) & 0x3;
// Since we only have (cmap_bits - 2) bits to define the component,
// we need to pad it to 8 bits.
u8 component = (index % context.color_table.size()) << (8 - context.cmap_bits);
u8 component = (chunky[index] % context.color_table.size()) << (8 - context.cmap_bits);
if (control == 1) {
color.set_blue(component);
@ -189,31 +195,42 @@ static ErrorOr<ByteBuffer> planar_to_chunky(ReadonlyBytes bitplanes, ILBMLoading
u16 width = context.bm_header.width;
u16 height = context.bm_header.height;
u8 planes = context.bm_header.planes;
auto chunky = TRY(ByteBuffer::create_zeroed(static_cast<size_t>(width) * height));
size_t buffer_size = static_cast<size_t>(width) * height;
// If planes number is 24 we'll store R,G,B components so buffer needs to be 3 times width*height
// otherwise we'll store a single 8bit index to the CMAP.
if (planes == 24)
buffer_size *= 3;
auto chunky = TRY(ByteBuffer::create_zeroed(buffer_size));
u8 const pixel_size = AK::max(1, planes / 8);
for (u16 y = 0; y < height; y++) {
size_t scanline = static_cast<size_t>(y) * width;
for (u8 p = 0; p < planes; p++) {
u8 const plane_mask = 1 << p;
u8 const plane_mask = 1 << (p % 8);
size_t offset_base = (pitch * planes * y) + (p * pitch);
if (offset_base + pitch > bitplanes.size() || scanline + ((pitch - 1) * 8) + 7 >= chunky.size())
return Error::from_string_literal("Malformed bitplane data");
for (u16 i = 0; i < pitch; i++) {
u8 bit = bitplanes[offset_base + i];
u8 rgb_shift = p / 8;
for (u8 b = 0; b < 8; b++) {
u8 mask = 1 << (7 - b);
// get current plane
if (bit & mask) {
u16 x = (i * 8) + b;
chunky[scanline + x] |= plane_mask;
chunky[(scanline * pixel_size) + (x * pixel_size) + rgb_shift] |= plane_mask;
}
}
}
}
}
dbgln_if(ILBM_DEBUG, "planar_to_chunky: end");
return chunky;
}
@ -377,8 +394,13 @@ static ErrorOr<void> decode_iff_chunks(ILBMLoadingContext& context)
context.color_table = TRY(decode_cmap_chunk(chunk));
context.cmap_bits = AK::ceil_log2(context.color_table.size());
} else if (chunk.type == FourCC("BODY")) {
if (context.color_table.is_empty())
return Error::from_string_literal("Decoding BODY chunk without a color map is not currently supported");
if (context.color_table.is_empty() && context.bm_header.planes != 24)
return Error::from_string_literal("Decoding indexed BODY chunk without a color map is not currently supported");
// Apparently 32bit ilbm files exist: but I wasn't able to find any,
// nor is it documented anywhere, so let's make it clear it's not supported.
if (context.bm_header.planes != 24 && context.bm_header.planes > 8)
return Error::from_string_literal("Invalid number of bitplanes");
TRY(decode_body_chunk(chunk, context));
context.state = ILBMLoadingContext::State::BitmapDecoded;
@ -409,9 +431,6 @@ static ErrorOr<void> decode_bmhd_chunk(ILBMLoadingContext& context)
context.bm_header = *bit_cast<BMHDHeader const*>(first_chunk.data.data());
if (context.bm_header.planes > 8)
return Error::from_string_literal("IFFImageDecoderPlugin: Deep ILBMs are not currently supported");
if (context.bm_header.mask >= MaskType::__Count)
return Error::from_string_literal("IFFImageDecoderPlugin: Unsupported mask type");