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https://github.com/RGBCube/serenity
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LibIPC: Add IPC::MultiServer convenience class
This encapsulates what our multi-client IPC servers typically do on startup: 1. Create a Core::LocalServer 2. Take over a listening socket file descriptor from SystemServer 3. Set up an accept handler for incoming connections IPC::MultiServer does all this for you! All you have to do is provide the relevant client connection type as a template argument.
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11 changed files with 62 additions and 81 deletions
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@ -5,10 +5,9 @@
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*/
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#include "ClientConnection.h"
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#include <LibCore/LocalServer.h>
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/WindowServerConnection.h>
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#include <LibIPC/MultiServer.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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@ -16,14 +15,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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TRY(Core::System::pledge("stdio recvfd sendfd accept rpath unix"));
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auto app = TRY(GUI::Application::try_create(arguments));
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auto server = TRY(Core::LocalServer::try_create());
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TRY(server->take_over_from_system_server());
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server->on_accept = [&](auto client_socket) {
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static int s_next_client_id = 0;
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int client_id = ++s_next_client_id;
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(void)IPC::new_client_connection<NotificationServer::ClientConnection>(move(client_socket), client_id);
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};
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auto server = TRY(IPC::MultiServer<NotificationServer::ClientConnection>::try_create());
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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