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LibIPC: Add IPC::MultiServer convenience class
This encapsulates what our multi-client IPC servers typically do on startup: 1. Create a Core::LocalServer 2. Take over a listening socket file descriptor from SystemServer 3. Set up an accept handler for incoming connections IPC::MultiServer does all this for you! All you have to do is provide the relevant client connection type as a template argument.
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11 changed files with 62 additions and 81 deletions
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@ -19,26 +19,12 @@
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namespace WindowServer {
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EventLoop::EventLoop()
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: m_window_server(Core::LocalServer::construct())
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, m_wm_server(Core::LocalServer::construct())
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{
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m_keyboard_fd = open("/dev/keyboard0", O_RDONLY | O_NONBLOCK | O_CLOEXEC);
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m_mouse_fd = open("/dev/mouse0", O_RDONLY | O_NONBLOCK | O_CLOEXEC);
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MUST(m_window_server->take_over_from_system_server("/tmp/portal/window"));
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MUST(m_wm_server->take_over_from_system_server("/tmp/portal/wm"));
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m_window_server->on_accept = [&](auto client_socket) {
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static int s_next_client_id = 0;
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int client_id = ++s_next_client_id;
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(void)IPC::new_client_connection<ClientConnection>(move(client_socket), client_id);
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};
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m_wm_server->on_accept = [&](auto client_socket) {
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static int s_next_wm_id = 0;
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int wm_id = ++s_next_wm_id;
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(void)IPC::new_client_connection<WMClientConnection>(move(client_socket), wm_id);
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};
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m_window_server = MUST(IPC::MultiServer<ClientConnection>::try_create("/tmp/portal/window"));
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m_wm_server = MUST(IPC::MultiServer<WMClientConnection>::try_create("/tmp/portal/wm"));
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if (m_keyboard_fd >= 0) {
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m_keyboard_notifier = Core::Notifier::construct(m_keyboard_fd, Core::Notifier::Read);
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