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LibAccelGfx+LibWeb: Use framebuffer object instead of EGLs PBuffer

Framebuffer object is allocated using OpenGL's API and is not platform
specific which means it could be used on both macOS and Linux unlike
EGL specific PBuffer.
This commit is contained in:
Aliaksandr Kalenik 2023-11-11 17:34:44 +01:00 committed by Andreas Kling
parent 99caf4e649
commit 6d1a1daff9
12 changed files with 70 additions and 132 deletions

View file

@ -3,7 +3,6 @@ include(accelerated_graphics)
if (HAS_ACCELERATED_GRAPHICS) if (HAS_ACCELERATED_GRAPHICS)
set(SOURCES set(SOURCES
GL.cpp GL.cpp
Canvas.cpp
Context.cpp Context.cpp
Painter.cpp Painter.cpp
Program.cpp Program.cpp

View file

@ -1,44 +0,0 @@
/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibAccelGfx/Canvas.h>
#include <LibAccelGfx/GL.h>
#include <LibGfx/Bitmap.h>
namespace AccelGfx {
Canvas Canvas::create(Context& context, NonnullRefPtr<Gfx::Bitmap> bitmap)
{
VERIFY(bitmap->format() == Gfx::BitmapFormat::BGRA8888);
Canvas canvas { move(bitmap), context };
canvas.initialize();
return canvas;
}
Canvas::Canvas(NonnullRefPtr<Gfx::Bitmap> bitmap, Context& context)
: m_bitmap(move(bitmap))
, m_context(context)
{
}
void Canvas::initialize()
{
m_surface = m_context.create_surface(width(), height());
m_context.set_active_surface(m_surface);
GL::set_viewport({ 0, 0, width(), height() });
}
void Canvas::flush()
{
GL::read_pixels({ 0, 0, width(), height() }, *m_bitmap);
}
Canvas::~Canvas()
{
m_context.destroy_surface(m_surface);
}
}

View file

@ -1,41 +0,0 @@
/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibAccelGfx/Context.h>
#include <LibAccelGfx/Forward.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Rect.h>
namespace AccelGfx {
class Canvas {
public:
static Canvas create(Context& context, NonnullRefPtr<Gfx::Bitmap> bitmap);
[[nodiscard]] Gfx::IntSize size() const { return m_bitmap->size(); }
[[nodiscard]] int width() const { return m_bitmap->width(); }
[[nodiscard]] int height() const { return m_bitmap->height(); }
void flush();
[[nodiscard]] Gfx::Bitmap const& bitmap() const { return *m_bitmap; }
~Canvas();
private:
explicit Canvas(NonnullRefPtr<Gfx::Bitmap>, Context&);
void initialize();
NonnullRefPtr<Gfx::Bitmap> m_bitmap;
Context& m_context;
Context::Surface m_surface;
};
}

View file

@ -16,31 +16,6 @@ Context& Context::the()
return *s_the; return *s_the;
} }
Context::Surface Context::create_surface(int width, int height)
{
EGLint const pbuffer_attributes[] = {
EGL_WIDTH,
width,
EGL_HEIGHT,
height,
EGL_NONE,
};
auto egl_surface = eglCreatePbufferSurface(m_egl_display, m_egl_config, pbuffer_attributes);
return { egl_surface };
}
void Context::destroy_surface(Surface surface)
{
if (surface.egl_surface)
eglDestroySurface(m_egl_display, surface.egl_surface);
}
void Context::set_active_surface(Surface surface)
{
VERIFY(eglMakeCurrent(m_egl_display, surface.egl_surface, surface.egl_surface, m_egl_context));
}
OwnPtr<Context> Context::create() OwnPtr<Context> Context::create()
{ {
EGLDisplay egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); EGLDisplay egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);

View file

@ -20,14 +20,6 @@ class Context {
public: public:
static Context& the(); static Context& the();
struct Surface {
EGLSurface egl_surface { 0 };
};
Surface create_surface(int width, int height);
void destroy_surface(Surface surface);
void set_active_surface(Surface surface);
static OwnPtr<Context> create(); static OwnPtr<Context> create();
Context(EGLDisplay egl_display, EGLContext egl_context, EGLConfig egl_config) Context(EGLDisplay egl_display, EGLContext egl_context, EGLConfig egl_config)

View file

@ -8,7 +8,6 @@
namespace AccelGfx { namespace AccelGfx {
class Canvas;
class Painter; class Painter;
} }

View file

@ -220,4 +220,39 @@ void delete_vertex_array(VertexArray const& vertex_array)
verify_no_error(); verify_no_error();
} }
Framebuffer create_framebuffer(Gfx::IntSize size)
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, size.width(), size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
GLuint fbo;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
VERIFY_NOT_REACHED();
}
verify_no_error();
return { fbo, texture };
}
void bind_framebuffer(Framebuffer const& framebuffer)
{
glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo_id);
verify_no_error();
}
void delete_framebuffer(Framebuffer const& framebuffer)
{
glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo_id);
glDeleteFramebuffers(1, &framebuffer.fbo_id);
glDeleteTextures(1, &framebuffer.texture_id);
verify_no_error();
}
} }

View file

@ -45,6 +45,11 @@ struct VertexArray {
GLuint id; GLuint id;
}; };
struct Framebuffer {
GLuint fbo_id;
GLuint texture_id;
};
void set_viewport(Gfx::IntRect); void set_viewport(Gfx::IntRect);
void enable_blending(); void enable_blending();
@ -89,4 +94,8 @@ VertexArray create_vertex_array();
void bind_vertex_array(VertexArray const&); void bind_vertex_array(VertexArray const&);
void delete_vertex_array(VertexArray const&); void delete_vertex_array(VertexArray const&);
Framebuffer create_framebuffer(Gfx::IntSize);
void bind_framebuffer(Framebuffer const& framebuffer);
void delete_framebuffer(Framebuffer const& framebuffer);
} }

View file

@ -6,7 +6,6 @@
*/ */
#include <AK/QuickSort.h> #include <AK/QuickSort.h>
#include <LibAccelGfx/Canvas.h>
#include <LibAccelGfx/GL.h> #include <LibAccelGfx/GL.h>
#include <LibAccelGfx/Painter.h> #include <LibAccelGfx/Painter.h>
#include <LibGfx/Color.h> #include <LibGfx/Color.h>
@ -33,11 +32,11 @@ static ColorComponents gfx_color_to_opengl_color(Gfx::Color color)
Gfx::FloatRect Painter::to_clip_space(Gfx::FloatRect const& screen_rect) const Gfx::FloatRect Painter::to_clip_space(Gfx::FloatRect const& screen_rect) const
{ {
float x = 2.0f * screen_rect.x() / m_canvas->width() - 1.0f; float x = 2.0f * screen_rect.x() / m_target_bitmap->width() - 1.0f;
float y = -1.0f + 2.0f * screen_rect.y() / m_canvas->height(); float y = -1.0f + 2.0f * screen_rect.y() / m_target_bitmap->height();
float width = 2.0f * screen_rect.width() / m_canvas->width(); float width = 2.0f * screen_rect.width() / m_target_bitmap->width();
float height = 2.0f * screen_rect.height() / m_canvas->height(); float height = 2.0f * screen_rect.height() / m_target_bitmap->height();
return { x, y, width, height }; return { x, y, width, height };
} }
@ -418,9 +417,24 @@ void Painter::restore()
m_state_stack.take_last(); m_state_stack.take_last();
} }
void Painter::set_target_bitmap(Gfx::Bitmap& bitmap)
{
if (m_target_framebuffer.has_value()) {
GL::delete_framebuffer(*m_target_framebuffer);
m_target_framebuffer = {};
}
m_target_framebuffer = GL::create_framebuffer(bitmap.size());
GL::bind_framebuffer(*m_target_framebuffer);
GL::set_viewport({ 0, 0, bitmap.width(), bitmap.height() });
m_target_bitmap = bitmap;
}
void Painter::flush() void Painter::flush()
{ {
m_canvas->flush(); VERIFY(m_target_bitmap.has_value());
GL::bind_framebuffer(*m_target_framebuffer);
GL::read_pixels({ 0, 0, m_target_bitmap->width(), m_target_bitmap->height() }, *m_target_bitmap);
} }
} }

View file

@ -10,7 +10,7 @@
#include <AK/HashMap.h> #include <AK/HashMap.h>
#include <AK/Noncopyable.h> #include <AK/Noncopyable.h>
#include <AK/Vector.h> #include <AK/Vector.h>
#include <LibAccelGfx/Canvas.h> #include <LibAccelGfx/Context.h>
#include <LibAccelGfx/Forward.h> #include <LibAccelGfx/Forward.h>
#include <LibAccelGfx/GL.h> #include <LibAccelGfx/GL.h>
#include <LibAccelGfx/Program.h> #include <LibAccelGfx/Program.h>
@ -67,12 +67,11 @@ public:
void draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const& color); void draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const& color);
void set_canvas(Canvas& canvas) { m_canvas = canvas; } void set_target_bitmap(Gfx::Bitmap&);
void flush(); void flush();
private: private:
Context& m_context; Context& m_context;
Optional<Canvas> m_canvas;
struct State { struct State {
Gfx::AffineTransform transform; Gfx::AffineTransform transform;
@ -91,6 +90,9 @@ private:
HashMap<GlyphsTextureKey, Gfx::IntRect> m_glyphs_texture_map; HashMap<GlyphsTextureKey, Gfx::IntRect> m_glyphs_texture_map;
Gfx::IntSize m_glyphs_texture_size; Gfx::IntSize m_glyphs_texture_size;
GL::Texture m_glyphs_texture; GL::Texture m_glyphs_texture;
Optional<Gfx::Bitmap&> m_target_bitmap;
Optional<GL::Framebuffer> m_target_framebuffer;
}; };
} }

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@ -6,7 +6,6 @@
#pragma once #pragma once
#include <LibAccelGfx/Canvas.h>
#include <LibAccelGfx/Painter.h> #include <LibAccelGfx/Painter.h>
#include <LibWeb/Painting/RecordingPainter.h> #include <LibWeb/Painting/RecordingPainter.h>

View file

@ -164,8 +164,7 @@ void PageHost::paint(Web::DevicePixelRect const& content_rect, Gfx::Bitmap& targ
if (s_use_gpu_painter) { if (s_use_gpu_painter) {
#ifdef HAS_ACCELERATED_GRAPHICS #ifdef HAS_ACCELERATED_GRAPHICS
auto canvas = AccelGfx::Canvas::create(AccelGfx::Context::the(), target); m_accelerated_painter->set_target_bitmap(target);
m_accelerated_painter->set_canvas(canvas);
Web::Painting::PaintingCommandExecutorGPU painting_command_executor(*m_accelerated_painter); Web::Painting::PaintingCommandExecutorGPU painting_command_executor(*m_accelerated_painter);
recording_painter.execute(painting_command_executor); recording_painter.execute(painting_command_executor);
m_accelerated_painter->flush(); m_accelerated_painter->flush();