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WindowServer: Allow overriding position when getting bitmap
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3 changed files with 9 additions and 4 deletions
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@ -1193,10 +1193,14 @@ Messages::WindowServer::GetScreenBitmapResponse ConnectionFromClient::get_screen
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}
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Messages::WindowServer::GetScreenBitmapAroundCursorResponse ConnectionFromClient::get_screen_bitmap_around_cursor(Gfx::IntSize size)
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{
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return get_screen_bitmap_around_location(size, ScreenInput::the().cursor_location()).bitmap();
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}
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Messages::WindowServer::GetScreenBitmapAroundLocationResponse ConnectionFromClient::get_screen_bitmap_around_location(Gfx::IntSize size, Gfx::IntPoint location)
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{
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// TODO: Mixed scale setups at what scale? Lowest? Highest? Configurable?
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auto cursor_location = ScreenInput::the().cursor_location();
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Gfx::Rect rect { cursor_location.x() - (size.width() / 2), cursor_location.y() - (size.height() / 2), size.width(), size.height() };
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Gfx::Rect rect { location.x() - (size.width() / 2), location.y() - (size.height() / 2), size.width(), size.height() };
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// Recompose the screen to make sure the cursor is painted in the location we think it is.
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// FIXME: This is rather wasteful. We can probably think of a way to avoid this.
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@ -1210,10 +1214,9 @@ Messages::WindowServer::GetScreenBitmapAroundCursorResponse ConnectionFromClient
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return IterationDecision::Continue;
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});
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auto screen_scale_factor = ScreenInput::the().cursor_location_screen().scale_factor();
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if (intersecting_with_screens == 1) {
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auto& screen = Screen::closest_to_rect(rect);
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auto crop_rect = rect.translated(-screen.rect().location()) * screen_scale_factor;
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auto crop_rect = rect.translated(-screen.rect().location()) * screen.scale_factor();
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auto bitmap_or_error = Compositor::the().front_bitmap_for_screenshot({}, screen).cropped(crop_rect);
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if (bitmap_or_error.is_error()) {
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dbgln("get_screen_bitmap_around_cursor: Failed to crop screenshot: {}", bitmap_or_error.error());
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