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LibGUI: Make GSocket connection asynchronous.
Now connect() will return immediately. Later on, when the socket is actually connected, it will call GSocket::on_connected from the event loop. :^)
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65d6318c33
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11 changed files with 65 additions and 29 deletions
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@ -4,7 +4,7 @@
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GTCPSocket::GTCPSocket(GObject* parent)
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: GSocket(GSocket::Type::TCP, parent)
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{
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int fd = socket(AF_INET, SOCK_STREAM, 0);
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int fd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
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if (fd < 0) {
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set_error(fd);
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} else {
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