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LibGUI: Make GSocket connection asynchronous.

Now connect() will return immediately. Later on, when the socket is actually
connected, it will call GSocket::on_connected from the event loop. :^)
This commit is contained in:
Andreas Kling 2019-04-08 04:53:45 +02:00
parent 65d6318c33
commit 6d5a54690e
11 changed files with 65 additions and 29 deletions

View file

@ -4,7 +4,7 @@
GTCPSocket::GTCPSocket(GObject* parent)
: GSocket(GSocket::Type::TCP, parent)
{
int fd = socket(AF_INET, SOCK_STREAM, 0);
int fd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
if (fd < 0) {
set_error(fd);
} else {