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Launcher: Factor the app buttons into a LaunchButton class.

Added some LibGUI helpers while I'm at it.
This commit is contained in:
Andreas Kling 2019-02-08 00:14:37 +01:00
parent bf766fc12c
commit 6d7f000ffc
5 changed files with 39 additions and 36 deletions

View file

@ -5,7 +5,7 @@
#include <AK/Function.h>
#include <SharedGraphics/GraphicsBitmap.h>
class GButton final : public GWidget {
class GButton : public GWidget {
public:
explicit GButton(GWidget* parent);
virtual ~GButton() override;

View file

@ -56,7 +56,11 @@ public:
virtual const char* class_name() const override { return "GWidget"; }
void set_relative_rect(const Rect&);
void move_to(const Point& point) { set_relative_rect({ point, relative_rect().size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
void resize(const Size& size) { set_relative_rect({ relative_rect().location(), size }); }
void resize(int width, int height) { resize({ width, height }); }
Color background_color() const { return m_background_color; }
Color foreground_color() const { return m_foreground_color; }

View file

@ -27,6 +27,7 @@ public:
Rect rect() const;
void set_rect(const Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
Point position() const { return rect().location(); }