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LibJS/Bytecode: Rename RegisterWindow to CallFrame

This is a better name for what it actually represents.
This commit is contained in:
Andreas Kling 2023-07-20 10:46:42 +02:00
parent 061ebd0b15
commit 6de22ec789
6 changed files with 43 additions and 43 deletions

View file

@ -14,7 +14,7 @@
namespace JS {
ThrowCompletionOr<NonnullGCPtr<AsyncGenerator>> AsyncGenerator::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::RegisterWindow frame)
ThrowCompletionOr<NonnullGCPtr<AsyncGenerator>> AsyncGenerator::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::CallFrame frame)
{
auto& vm = realm.vm();
// This is "g1.prototype" in figure-2 (https://tc39.es/ecma262/img/figure-2.png)
@ -190,7 +190,7 @@ void AsyncGenerator::execute(VM& vm, Completion completion)
VERIFY(!m_generating_function->bytecode_executable()->basic_blocks.find_if([next_block](auto& block) { return block == next_block; }).is_end());
Bytecode::RegisterWindow* frame = nullptr;
Bytecode::CallFrame* frame = nullptr;
if (m_frame.has_value())
frame = &m_frame.value();

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@ -27,7 +27,7 @@ public:
Completed,
};
static ThrowCompletionOr<NonnullGCPtr<AsyncGenerator>> create(Realm&, Value, ECMAScriptFunctionObject*, ExecutionContext, Bytecode::RegisterWindow);
static ThrowCompletionOr<NonnullGCPtr<AsyncGenerator>> create(Realm&, Value, ECMAScriptFunctionObject*, ExecutionContext, Bytecode::CallFrame);
virtual ~AsyncGenerator() override = default;
@ -59,7 +59,7 @@ private:
GCPtr<ECMAScriptFunctionObject> m_generating_function;
Value m_previous_value;
Optional<Bytecode::RegisterWindow> m_frame;
Optional<Bytecode::CallFrame> m_frame;
GCPtr<Promise> m_current_promise;
};

View file

@ -14,7 +14,7 @@
namespace JS {
ThrowCompletionOr<NonnullGCPtr<GeneratorObject>> GeneratorObject::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::RegisterWindow frame)
ThrowCompletionOr<NonnullGCPtr<GeneratorObject>> GeneratorObject::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::CallFrame frame)
{
auto& vm = realm.vm();
// This is "g1.prototype" in figure-2 (https://tc39.es/ecma262/img/figure-2.png)
@ -111,7 +111,7 @@ ThrowCompletionOr<Value> GeneratorObject::execute(VM& vm, Completion const& comp
VERIFY(!m_generating_function->bytecode_executable()->basic_blocks.find_if([next_block](auto& block) { return block == next_block; }).is_end());
Bytecode::RegisterWindow* frame = nullptr;
Bytecode::CallFrame* frame = nullptr;
if (m_frame.has_value())
frame = &m_frame.value();

View file

@ -16,7 +16,7 @@ class GeneratorObject : public Object {
JS_OBJECT(GeneratorObject, Object);
public:
static ThrowCompletionOr<NonnullGCPtr<GeneratorObject>> create(Realm&, Value, ECMAScriptFunctionObject*, ExecutionContext, Bytecode::RegisterWindow);
static ThrowCompletionOr<NonnullGCPtr<GeneratorObject>> create(Realm&, Value, ECMAScriptFunctionObject*, ExecutionContext, Bytecode::CallFrame);
virtual ~GeneratorObject() override = default;
void visit_edges(Cell::Visitor&) override;
@ -42,7 +42,7 @@ private:
ExecutionContext m_execution_context;
GCPtr<ECMAScriptFunctionObject> m_generating_function;
Value m_previous_value;
Optional<Bytecode::RegisterWindow> m_frame;
Optional<Bytecode::CallFrame> m_frame;
GeneratorState m_generator_state { GeneratorState::SuspendedStart };
Optional<StringView> m_generator_brand;
};