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https://github.com/RGBCube/serenity
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Everywhere: Merge the WebSocket service into RequestServer
This keeps the APIs separate as they are wildly different, a future improvement could be to somehow unify the APIs (if possible). Closes #23080.
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56 changed files with 231 additions and 845 deletions
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@ -4,12 +4,12 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibProtocol/RequestClient.h>
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#include <LibProtocol/WebSocket.h>
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#include <LibProtocol/WebSocketClient.h>
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namespace Protocol {
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WebSocket::WebSocket(WebSocketClient& client, i32 connection_id)
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WebSocket::WebSocket(RequestClient& client, i32 connection_id)
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: m_client(client)
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, m_connection_id(connection_id)
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{
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@ -17,17 +17,17 @@ WebSocket::WebSocket(WebSocketClient& client, i32 connection_id)
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WebSocket::ReadyState WebSocket::ready_state()
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{
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return (WebSocket::ReadyState)m_client->ready_state({}, *this);
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return static_cast<WebSocket::ReadyState>(m_client->websocket_ready_state(m_connection_id));
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}
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ByteString WebSocket::subprotocol_in_use()
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{
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return m_client->subprotocol_in_use({}, *this);
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return m_client->websocket_subprotocol_in_use(m_connection_id);
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}
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void WebSocket::send(ByteBuffer binary_or_text_message, bool is_text)
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{
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m_client->send({}, *this, move(binary_or_text_message), is_text);
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m_client->async_websocket_send(m_connection_id, is_text, move(binary_or_text_message));
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}
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void WebSocket::send(StringView text_message)
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@ -37,38 +37,38 @@ void WebSocket::send(StringView text_message)
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void WebSocket::close(u16 code, ByteString reason)
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{
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m_client->close({}, *this, code, move(reason));
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m_client->async_websocket_close(m_connection_id, code, move(reason));
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}
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void WebSocket::did_open(Badge<WebSocketClient>)
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void WebSocket::did_open(Badge<RequestClient>)
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{
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if (on_open)
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on_open();
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}
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void WebSocket::did_receive(Badge<WebSocketClient>, ByteBuffer data, bool is_text)
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void WebSocket::did_receive(Badge<RequestClient>, ByteBuffer data, bool is_text)
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{
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if (on_message)
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on_message(WebSocket::Message { move(data), is_text });
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}
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void WebSocket::did_error(Badge<WebSocketClient>, i32 error_code)
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void WebSocket::did_error(Badge<RequestClient>, i32 error_code)
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{
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if (on_error)
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on_error((WebSocket::Error)error_code);
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}
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void WebSocket::did_close(Badge<WebSocketClient>, u16 code, ByteString reason, bool was_clean)
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void WebSocket::did_close(Badge<RequestClient>, u16 code, ByteString reason, bool was_clean)
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{
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if (on_close)
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on_close(code, move(reason), was_clean);
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}
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void WebSocket::did_request_certificates(Badge<WebSocketClient>)
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void WebSocket::did_request_certificates(Badge<RequestClient>)
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{
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if (on_certificate_requested) {
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auto result = on_certificate_requested();
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if (!m_client->set_certificate({}, *this, result.certificate, result.key))
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if (!m_client->websocket_set_certificate(m_connection_id, result.certificate, result.key))
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dbgln("WebSocket: set_certificate failed");
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}
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}
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