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Everywhere: Merge the WebSocket service into RequestServer
This keeps the APIs separate as they are wildly different, a future improvement could be to somehow unify the APIs (if possible). Closes #23080.
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56 changed files with 231 additions and 845 deletions
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@ -66,6 +66,10 @@ namespace Web {
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constexpr auto default_user_agent = "Mozilla/5.0 (" OS_STRING "; " CPU_STRING ") " BROWSER_NAME "/" BROWSER_VERSION ""sv;
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constexpr auto default_platform = OS_STRING " " CPU_STRING ""sv;
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namespace WebSockets {
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class WebSocketClientSocket;
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}
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class ResourceLoaderConnectorRequest : public RefCounted<ResourceLoaderConnectorRequest> {
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public:
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virtual ~ResourceLoaderConnectorRequest();
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@ -97,6 +101,7 @@ public:
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virtual void preconnect(URL const&) = 0;
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virtual RefPtr<ResourceLoaderConnectorRequest> start_request(ByteString const& method, URL const&, HashMap<ByteString, ByteString> const& request_headers = {}, ReadonlyBytes request_body = {}, Core::ProxyData const& = {}) = 0;
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virtual RefPtr<Web::WebSockets::WebSocketClientSocket> websocket_connect(const URL&, ByteString const& origin, Vector<ByteString> const& protocols) = 0;
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protected:
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explicit ResourceLoaderConnector();
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