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Everywhere: Merge the WebSocket service into RequestServer

This keeps the APIs separate as they are wildly different, a future
improvement could be to somehow unify the APIs (if possible).

Closes #23080.
This commit is contained in:
Ali Mohammad Pur 2024-03-06 01:50:52 +01:00 committed by Jelle Raaijmakers
parent daf5484d6b
commit 6dfb2f9dc8
56 changed files with 231 additions and 845 deletions

View file

@ -66,6 +66,10 @@ namespace Web {
constexpr auto default_user_agent = "Mozilla/5.0 (" OS_STRING "; " CPU_STRING ") " BROWSER_NAME "/" BROWSER_VERSION ""sv;
constexpr auto default_platform = OS_STRING " " CPU_STRING ""sv;
namespace WebSockets {
class WebSocketClientSocket;
}
class ResourceLoaderConnectorRequest : public RefCounted<ResourceLoaderConnectorRequest> {
public:
virtual ~ResourceLoaderConnectorRequest();
@ -97,6 +101,7 @@ public:
virtual void preconnect(URL const&) = 0;
virtual RefPtr<ResourceLoaderConnectorRequest> start_request(ByteString const& method, URL const&, HashMap<ByteString, ByteString> const& request_headers = {}, ReadonlyBytes request_body = {}, Core::ProxyData const& = {}) = 0;
virtual RefPtr<Web::WebSockets::WebSocketClientSocket> websocket_connect(const URL&, ByteString const& origin, Vector<ByteString> const& protocols) = 0;
protected:
explicit ResourceLoaderConnector();