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Everywhere: Merge the WebSocket service into RequestServer
This keeps the APIs separate as they are wildly different, a future improvement could be to somehow unify the APIs (if possible). Closes #23080.
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56 changed files with 231 additions and 845 deletions
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@ -10,6 +10,8 @@
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#include <AK/Weakable.h>
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#include <LibCore/Proxy.h>
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#include <LibCore/Socket.h>
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#include <LibWebSocket/ConnectionInfo.h>
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#include <LibWebSocket/Message.h>
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#include <RequestServer/ConnectionFromClient.h>
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#include <RequestServer/Protocol.h>
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#include <RequestServer/Request.h>
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@ -187,4 +189,80 @@ void ConnectionFromClient::ensure_connection(URL const& url, ::RequestServer::Ca
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dbgln("EnsureConnection: Invalid URL scheme: '{}'", url.scheme());
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}
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static i32 s_next_websocket_id = 1;
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Messages::RequestServer::WebsocketConnectResponse ConnectionFromClient::websocket_connect(URL const& url, ByteString const& origin, Vector<ByteString> const& protocols, Vector<ByteString> const& extensions, HashMap<ByteString, ByteString> const& additional_request_headers)
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{
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if (!url.is_valid()) {
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dbgln("WebSocket::Connect: Invalid URL requested: '{}'", url);
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return -1;
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}
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WebSocket::ConnectionInfo connection_info(url);
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connection_info.set_origin(origin);
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connection_info.set_protocols(protocols);
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connection_info.set_extensions(extensions);
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Vector<WebSocket::ConnectionInfo::Header> headers;
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for (auto const& header : additional_request_headers) {
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headers.append({ header.key, header.value });
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}
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connection_info.set_headers(headers);
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auto id = ++s_next_websocket_id;
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auto connection = WebSocket::WebSocket::create(move(connection_info));
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connection->on_open = [this, id]() {
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async_websocket_connected(id);
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};
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connection->on_message = [this, id](auto message) {
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async_websocket_received(id, message.is_text(), message.data());
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};
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connection->on_error = [this, id](auto message) {
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async_websocket_errored(id, (i32)message);
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};
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connection->on_close = [this, id](u16 code, ByteString reason, bool was_clean) {
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async_websocket_closed(id, code, move(reason), was_clean);
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};
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connection->start();
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m_websockets.set(id, move(connection));
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return id;
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}
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Messages::RequestServer::WebsocketReadyStateResponse ConnectionFromClient::websocket_ready_state(i32 connection_id)
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{
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if (auto connection = m_websockets.get(connection_id).value_or({}))
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return (u32)connection->ready_state();
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return (u32)WebSocket::ReadyState::Closed;
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}
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Messages::RequestServer::WebsocketSubprotocolInUseResponse ConnectionFromClient::websocket_subprotocol_in_use(i32 connection_id)
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{
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if (auto connection = m_websockets.get(connection_id).value_or({}))
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return connection->subprotocol_in_use();
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return ByteString::empty();
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}
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void ConnectionFromClient::websocket_send(i32 connection_id, bool is_text, ByteBuffer const& data)
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{
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if (auto connection = m_websockets.get(connection_id).value_or({}); connection && connection->ready_state() == WebSocket::ReadyState::Open)
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connection->send(WebSocket::Message { data, is_text });
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}
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void ConnectionFromClient::websocket_close(i32 connection_id, u16 code, ByteString const& reason)
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{
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if (auto connection = m_websockets.get(connection_id).value_or({}); connection && connection->ready_state() == WebSocket::ReadyState::Open)
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connection->close(code, reason);
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}
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Messages::RequestServer::WebsocketSetCertificateResponse ConnectionFromClient::websocket_set_certificate(i32 connection_id, ByteString const&, ByteString const&)
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{
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auto success = false;
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if (auto connection = m_websockets.get(connection_id).value_or({}); connection) {
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// NO OP here
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// connection->set_certificate(certificate, key);
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success = true;
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}
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return success;
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}
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}
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