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AK+Everywhere: Rename String to DeprecatedString

We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This commit is contained in:
Linus Groh 2022-12-04 18:02:33 +00:00 committed by Andreas Kling
parent f74251606d
commit 6e19ab2bbc
2006 changed files with 11635 additions and 11636 deletions

View file

@ -18,17 +18,17 @@ public:
__Count,
};
void set_items(OrderedHashMap<String, String> map);
void set_items(OrderedHashMap<DeprecatedString, DeprecatedString> map);
void clear_items();
virtual int row_count(GUI::ModelIndex const&) const override;
virtual int column_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return Column::__Count; }
virtual String column_name(int column) const override;
virtual DeprecatedString column_name(int column) const override;
virtual GUI::ModelIndex index(int row, int column = 0, GUI::ModelIndex const& = GUI::ModelIndex()) const override;
virtual GUI::Variant data(GUI::ModelIndex const& index, GUI::ModelRole role = GUI::ModelRole::Display) const override;
virtual TriState data_matches(GUI::ModelIndex const& index, GUI::Variant const& term) const override;
private:
OrderedHashMap<String, String> m_local_storage_entries;
OrderedHashMap<DeprecatedString, DeprecatedString> m_local_storage_entries;
};
}